Spells allow an ordinary person to do extraordinary things. They are useful for healing, attack, defense,
solving problems, overcoming obstacles, and revealing that which is hidden. Though a spellcaster is not as
deadly as a trained warrior, he is extremely useful to any adventuring party. Sorcerers and wizards learn
spells by memorizing the proper incantations and gestures. Bards learn to sing and play mystical songs.
All of them use magic to perform miracles through mind over matter.
Optional Rules: Allow players to spend 10 XP to invent a new spell for their character.
Reduce the MP cost of a spell by one (minimum 1) if the player roleplays a magic spell with an interesting visual
and audible effect.
Click the plus (+) symbol to expand each list of spells.