Brought you to from the remote Library of Kazizathik, a compendium of monsters
so foul, so deadly, and so terrifying that adventurers quake at the mere sound of their names!
Players, scram. Devious game masters, read on!
The Defense Value (DV) of creatures is based upon natural armor, agility, and size.
If a creature has several different attacks, the most powerful one is listed first. Movement
(MV) is listed as speed out of combat. If the creature has two rates, the first is running
(or swimming for sea creatures) and the second is flying.
Body 1, Mind ½, PER 1, HP ½, MP 0
DV 0, Initiative: +2, MV 3
Attacks: Bite (AV 1, Dam 0)
Description: Poison from bite causes d6 damage, one per hour starting the hour after the bite.